A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device.
An edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.
An edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.
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Fixes
Solution
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Workaround
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References
| Link | Providers |
|---|---|
| https://www.imaginationtech.com/gpu-driver-vulnerabilities/ |
|
History
Fri, 26 Jun 2026 16:00:00 +0000
| Type | Values Removed | Values Added |
|---|---|---|
| Description | A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write. | |
| Title | GPU DDK - libusc OOB write at TreeRemove during WebGPU shader compilation | |
| Weaknesses | CWE-823 | |
| References |
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Projects
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Status: PUBLISHED
Assigner: imaginationtech
Published:
Updated: 2026-06-26T15:14:00.365Z
Reserved: 2026-01-05T11:57:27.258Z
Link: CVE-2026-21734
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OpenCVE Enrichment
Updated: 2026-06-26T18:15:04Z
Weaknesses