| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a compressed GIF file, related to gifcodec.cpp and gifimage.cpp. |
| Integer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows might allow remote attackers to execute arbitrary code via a crafted QCP file that triggers a heap-based buffer overflow. |
| RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows do not properly handle dimensions during YUV420 transformations, which might allow remote attackers to execute arbitrary code via crafted MP4 content. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows allows remote attackers to execute arbitrary code via large size values in QCP audio content. |
| The cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 does not properly perform initialization, which has unspecified impact and attack vectors. |
| RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, and Mac RealPlayer 11.0 through 12.0.0.1444 do not properly parse spectral data in AAC files, which has unspecified impact and remote attack vectors. |
| Array index error in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.0.1 allows remote attackers to execute arbitrary code via malformed sample data in a RealMedia .IVR file, related to a "malformed IVR pointer index" issue. |
| Multiple integer overflows in the ParseKnownType function in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows allow remote attackers to execute arbitrary code via crafted (1) HX_FLV_META_AMF_TYPE_MIXEDARRAY or (2) HX_FLV_META_AMF_TYPE_ARRAY data in an FLV file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, and Mac RealPlayer 11.0 through 12.0.0.1444 allows remote attackers to have an unspecified impact via a crafted AAC file. |
| The (1) Upsell.htm, (2) Main.html, and (3) Custsupport.html components in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allow remote attackers to inject code into the RealOneActiveXObject process, and consequently bypass intended Local Machine Zone restrictions and load arbitrary ActiveX controls, via unspecified vectors. |
| Heap-based buffer overflow in the cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via unspecified data in the initialization buffer. |
| Multiple heap-based buffer overflows in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allow remote attackers to have an unspecified impact via a crafted header in an IVR file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allows remote attackers to execute arbitrary code via a crafted value in an unspecified header field in an RMX file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.5 allows remote web servers to execute arbitrary code via a long Server header in a response to an HTTP request that occurs during parsing of a RealPix file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a crafted conditional component in AAC frame data. |
| Cross-zone scripting vulnerability in the HandleAction method in a certain ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 allows remote attackers to inject arbitrary web script or HTML in the Local Zone by specifying a local file in a NavigateToURL action, as demonstrated by a local skin file. |
| Integer overflow in the pnen3260.dll module in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.1, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a crafted TIT2 atom in an AAC file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted SIPR stream. |
| Unspecified vulnerability in an ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via unknown vectors. |
| Heap-based buffer overflow in qcpfformat.dll in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted QCP file. |