| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Buffer overflow in the RealNetworks RealPlayer client versions 6 and 7 allows remote attackers to cause a denial of service via a long Location URL. |
| Buffer overflow in RealJukebox 2 1.0.2.340 and 1.0.2.379, and RealOne Player Gold 6.0.10.505, allows remote attackers to execute arbitrary code via an RFS skin file whose skin.ini contains a long value in a CONTROLnImage argument, such as CONTROL1Image. |
| Directory traversal vulnerability in RealArcade 1.2.0.994 allows remote attackers to delete arbitrary files via an RGP file with a .. (dot dot) in the FILENAME tag. |
| Directory traversal vulnerability in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to delete arbitrary files via a Real Metadata Packages (RMP) file with a FILENAME tag containing .. (dot dot) sequences in a filename that ends with a ? (question mark) and an allowed file extension (e.g. .mp3), which bypasses the check for the file extension. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10.5 (6.0.12.1056 and earlier), 10, 8, and RealOne Player V2 and V1, allows remote attackers to execute arbitrary code via .WAV files. |
| Stack-based buffer overflow in the HandleAction function in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to execute arbitrary code via a long ShowPreferences argument. |
| Heap-based buffer overflow in RealPlayer 10 and earlier, Helix Player before 10.0.4, and RealOne Player v1 and v2 allows remote attackers to execute arbitrary code via a long hostname in a RAM file. |
| Directory traversal vulnerability in RealOne Player, RealOne Player 2.0, and RealOne Enterprise Desktop allows remote attackers to upload arbitrary files via an RMP file that contains .. (dot dot) sequences in a .rjs skin file. |
| Format string vulnerability in Real HelixPlayer and RealPlayer 10 allows remote attackers to execute arbitrary code via the (1) image handle or (2) timeformat attribute in a RealPix (.rp) or RealText (.rt) file. |
| RealJukebox 2 1.0.2.340 and 1.0.2.379, and RealOne Player Gold 6.0.10.505, allows remote attackers to execute arbitrary script in the Local computer zone by inserting the script into the skin.ini file of an RJS archive, then referencing skin.ini from a web page after it has been extracted, which is parsed as HTML by Internet Explorer or other Microsoft-based web readers. |
| Heap-based buffer overflow in rtffplin.cpp in RealPlayer 10.5 6.0.12.1056 on Windows, and 10, 10.0.1.436, and other versions before 10.0.5 on Linux, allows remote attackers to execute arbitrary code via a RealMedia file with a long RealText string, such as an SMIL file. |
| Multiple buffer overflows in RealOne and RealPlayer allow remote attackers to execute arbitrary code via (1) a Synchronized Multimedia Integration Language (SMIL) file with a long parameter, (2) a long long filename in a rtsp:// request, e.g. from a .m3u file, or (3) certain "Now Playing" options on a downloaded file with a long filename. |
| Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file. NOTE: due to the lack of details, it is unclear how this is different than CVE-2005-2629 and CVE-2005-2630, but the vendor advisory implies that it is different. |
| ** UNVERIFIABLE, PRERELEASE ** NOTE: this issue describes a problem that can not be independently verified as of 20051208. Unspecified vulnerability in unspecified versions of Real Networks RealPlayer allows remote attackers to execute arbitrary code. NOTE: it is not known whether this issue should be MERGED with CVE-2005-4126. The information regarding this issue is extremely vague and does not provide any verifiable information. It has been posted by a reliable reporter with a prerelease disclosure policy. This item has only been assigned a CVE identifier for tracking purposes, and to serve as a concrete example for discussion of the newly emerging UNVERIFIABLE and PRERELEASE content decisions in CVE, which must be discussed by the Editorial Board. Without additional details or independent verification by reliable sources, it is possible that this item might be RECAST or REJECTED. |
| RealMedia server allows remote attackers to cause a denial of service via a long ramgen request. |
| The PNG deflate algorithm in RealOne Player 6.0.11.x and earlier, RealPlayer 8/RealPlayer Plus 8 6.0.9.584, and other versions allows remote attackers to corrupt the heap and overwrite arbitrary memory via a PNG graphic file format containing compressed data using fixed trees that contain the length values 286-287, which are treated as a very large length. |
| Integer overflow in RealArcade 1.2.0.994 and earlier allows remote attackers to execute arbitrary code via an RGS file with an invalid size string for the GUID and game name, which leads to a buffer overflow. |
| Buffer overflow in swfformat.dll in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, Rhapsody 3, and Helix Player allows remote attackers to execute arbitrary code via a crafted SWF (Flash) file with (1) a size value that is less than the actual size, or (2) other unspecified manipulations. |
| Integer overflow in RealNetworks RealPlayer 8, 10, and 10.5, RealOne Player 1 and 2, and Helix Player 10.0.0 allows remote attackers to execute arbitrary code via an .rm movie file with a large value in the length field of the first data packet, which leads to a stack-based buffer overflow, a different vulnerability than CVE-2004-1481. |
| Directory traversal vulnerability in the parsing of Skin file names in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to read arbitrary files via a .. (dot dot) in an RJS filename. |